Akb48 Psp Game English Patch

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  1. Akb48 Psp Game English Patch

I really cant find complete and concrete list with download links of Japanese PSP games that are translated to English, and those games that are in progress and those planing to be translated. You know, all the info on one place. I think it would be nice for someone to make sticky for that here but in the mean time. I noticed that there are tons of great JPN games for PSP out there in the wild but no one is translated them.i wonder why is that, because some games not just look good but are pretty interesting.for example. I like evangelion jo, ko on.

Is there some patch for those games in english? I think that's a good idea to list those to prevent useless topics with the sole goal asking for 'is game X translated I want to play it' and so on. Released, 100% patch: Valkyria Chronicles 3 Special Edition Itadaki Street PSP Danganronpa (only the first, the second will not be) Fushiji no Dungeon (aka Shiren the Wanderer 3) Kingdom Hearts Birth By Sleep Final Mix La Pucelle Ragnarok Monster Hunter Portable 3rd Way of the Samurai Portable Released, Incomplete, 10% menu patches with only some text: Digimon Adventure (based on the anime) (dropped) One Piece Romance Dawn (dropped) Danball Senki Boost (dropped) Little Busters! CE Blue Roses Queen's Blade (nsfw) Planetarian Toradora! Click to expand.

You use a hex editor to find the text. There's some information on where it begins in the file you'll have to modify if you want longer text, otherwise if you don't change those stick with the exact same number of letters, or more exactly bytes. European language? Use a tile editor (like tilemolester/crystaltile) to modify the font and add those missing letters. Tile editors will help also with modifying anything other than scrolling messages and dialogue, for example you'll be able to modify the title screen among other things. This guide by is the one that motivated me to begin looking inside roms in the first place It talks about DS/GBA, but the methods really apply for anything. Only difference is the tools to exctract files: instead of Tinke like in the DS games, you'll have to use UMDGen and UMDReplace for the PSP.

Otherwise it's the exact same thing. I'm not well placed to say that, but you could also work more on your English especially if you're translating from it.

Friendly advice. Click to expand.99% of the time, you will need to either learn a programming language and program your own tools or find someone that is willing to program them for you. Very, very few games have premade tools available.

You can do very minor text editing with a hex editor, provided that the text is not compressed (most games it will be). The main purpose of using a hex editor is to reverse engineer a file format so that you can program a tool specifically meant to manipulate that format. If you really want to get serious about translating games, your best bet is to learn a programming language such as C# or C (you can use others, but those are the two most common). Click to expand.Well, first pick the language that you want to learn.

I personally use C#. Start by learning the basics. If you want to learn C#, there is a series of videos online for free. I used them when I first started out and I found them to be pretty good. You can find it here: You can also find a ton of tutorials by doing a simple Google search. At first you'll be making small programs that have absolutely nothing to do with game hacking, but the things you learn will be applied to that when you've learned enough.

Click to expand.Pretty sure sufficiently completed patches have already been released for all of these. I can't say they're all exactly at 100% English, but there's pretty much complete save for one or two things. Project Diva Extend is 'nearly 100% translated', but doesn't state much on exactly what's missing.

Little Busters has untranslated parts in minigames, but 'the vital parts of the minigames are translated and the minigames aren’t important to the plot anyway, so if you haven’t played LB before, don’t worry, it shouldn’t be a problem.' And in Tantei Opera Milky Holmes, 'Everything except the Quick Time Event videos is translated.' The other two are at 100%, as far as I know. Pretty sure sufficiently completed patches have already been released for all of these. I can't say they're all exactly at 100% English, but there's pretty much complete save for one or two things. Project Diva Extend is 'nearly 100% translated', but doesn't state much on exactly what's missing.

Little Busters has untranslated parts in minigames, but 'the vital parts of the minigames are translated and the minigames aren’t important to the plot anyway, so if you haven’t played LB before, don’t worry, it shouldn’t be a problem.' And in Tantei Opera Milky Holmes, 'Everything except the Quick Time Event videos is translated.' The other two are at 100%, as far as I know. Well, first pick the language that you want to learn. I personally use C#. Start by learning the basics.

If you want to learn C#, there is a series of videos online for free. I used them when I first started out and I found them to be pretty good. You can find it here: You can also find a ton of tutorials by doing a simple Google search.

At first you'll be making small programs that have absolutely nothing to do with game hacking, but the things you learn will be applied to that when you've learned enough.

.: October 28, 2014.: October 29, 2014 Mode(s), Freedom Wars ( フリーダムウォーズ, Furīdamuwōzu) is a Japanese developed by for the. Set in the distant future at a time where the majority of humankind is imprisoned in penal city-states known as Panopticons which wage war against one another, the game involves players cooperating together to fight against enemies and contribute towards their Panopticon. The game received positive reviews and was one of most successful first-party PlayStation Vita titles within Japan, having attained the second highest all-time opening sales for Vita software sold there. It was released on June 26, 2014 in Japan, August 7, 2014 in Asia, and October 2014 in North America and Europe. In-game screenshot showing the combat interface The game is a third-person battle action game, and features local and online multiplayer functionality, both co-operative and competitive, for up to eight players.

The game features a grappling whip called the 'thorn' ( 荊, ibara) that the player can use to zip across the battlefield and pull giant enemies to the ground. Different classes of thorns also grant various special techniques, such as traps, healing, and shields. Players fight alongside androids known as Accessories which provide combat support during missions; the player gives a set of commands to their Accessory that they execute, which include holding a position, collecting materials, or rescuing civilians. The game features a system known as the City-State War Mode ( 都市国家対戦), where players are separated into 47 Panopticons within the Japanese version of the game, with each representing one of Japan's, and 50 Panopticons representing select global cities within the Asian and western localised releases. Each Panopticon competes with the others in development, where players set out to seek natural resources and invade other Panopticons. Developed Panopticons have the capability to place other ones under their control, and leaderboards are used to compare each City-State.

Within this mode, criminals fight amongst other criminals from rival Panopticons. At the end of each mission, players can choose to give the materials they collect to the Panopticon as a 'contribution' which reduces their sentence and adds GPP points to their Panopticon on the leaderboards, or they can keep the material for personal use later on; however, refusal to hand over certain prohibited material will result in the player being penalized with additional years in their sentence. The top few Panopticons with the highest total GPP score are granted special rewards and bonuses during competitive events. Missions involve players fighting against giant mechanized weapons known as Abductors, and rescuing civilians captured by them. Accessories can be abducted by enemy Abductors once they have fallen, and in such cases the player is required to rescue them. In addition to hunting and rescue type missions, item collection and capture the flag missions also exist. In some missions, players will need to fight off against other teams of fighters from other Panopticons who will compete against the player's team, and attempt to rescue civilians for their own side.

Players collect resources known as abductor parts which fall from enemies, which are used for crafting or contributing to the Panopticon; those who contribute to their Panopticon are rewarded with customisation options for their accessory and player appearance. At the beginning of the game, the player has no rights, and is required to 'buy' back their privileges to do certain things using points gained from contributions in the form of entitlement requests, such as lying down or walking more than five steps in their prison cell, customising their appearance, or having access to certain weapons; violating any restrictions results in a penalty of years being added to the player's sentence. The Japanese and other Asian versions of the game utilise text-to-speech functionality to generate accessory voices triggered during the game which can be customised by the player. Weapons are categorised into six groups, namely small swords, large swords, spears, personal firearms, multipurpose firearms, and squad support firearms. Hammer-type weapons and longswords also fall within the large sword category, sniper rifles, submachine guns and shotguns are included amongst personal firearms, whilst the squad support and multipurpose firearm categories include weapons such as gatling guns, laser guns, rocket launchers, flamethrowers and net guns.

Weapons feature varying degrees of rarity, attributes and perks, and players are able to equip two simultaneously, whilst Accessories are able to equip one. Weapons can be collected off the field, or they can be crafted and enhanced. Consumable items vary from healing items to combat types such as grenades and land mines, and the player can equip boosters which provide in-combat modifiers. Production, modification and strengthening of weapons and consumable items takes up real-world time determined by the Vita's system clock, gives outcomes that are randomised to some degree, and occurs at the weapons plant, medical supply plant, and auxiliary arms plant; resource accumulation and management is an important aspect of the game.

Psp game download iso

Demonstration of the game's unique text to voice functionality used for Accessory customisation. This feature was removed in the North American and European releases. A teaser trailer for the game was released on May 16, 2013, which led to the assumption that the game would be named Panopticon. On May 21, 2013, the game was revealed to actually be named Freedom Wars. Development for the game began in March 2011, two years before it was first announced to the public in 2013. According to Junichi Yoshizawa, development was distributed amongst the various studios involved; Shift was allocated the task of game and character design, in addition to storywriting, whilst Dimps was responsible for programming, graphics and direction.

Akb48 Psp Game English Patch

On June 12, 2014, the first playable open beta test of the game was released on the Japanese PlayStation Network. During the SCE Worldwide Studios keynote speech at the 2014 Taipei Game Show, producer Junichi Yoshizawa announced that the game would have a simultaneous release in Japan and Asia, and would also be localised in both Japanese and Traditional Chinese. Sony Computer Entertainment later announced in April 2014 that the game would be localized for a western release. North America and Europe both have physical retail releases of the game. A Korean language localization was also announced, and later released on August 7, 2014. The Chinese-language version of the game released in Taiwan and throughout Southeast Asia was released on the same day. Whilst the Japanese version of the game features a map of Japan's 47 prefectures for its competitive multiplayer mode, the Chinese-localization Asian version was announced to have players select Panopticons from regions such as Taiwan, Malaysia and Singapore.

According to Nick Accordino who is in charge of the western localisation, the English release would feature 50 Panopticons based on cities located around the world. At the Japanese launch, the game features the singleplayer story, free volunteer missions, four-player ad-hoc co-operative play, and Panopticon leaderboard rankings in City-State War mode; later updates after launch introduce new missions and additional features. The 1.04 update patch released on July 11, 2014 adds changes to game difficulty, including enemy spawning times in certain missions and allowing the thorn to be used whilst dashing. In addition, new control schemes are introduced. The 1.10 patch released on August 1, 2014 introduces infrastructure mode online play, voice chat, invasion missions against enemy Panopticons, and the ability to play story missions with other people.

On October 16, 2014, the 1.20 patch introduced support for eight players in online player-versus-player mode, and the Ideology War game mode. The 1.20 update for the western localisation of the game was released on day one of the North American release. Ahead of the 2014 Gamestart Asia convention in Singapore, producer Yoshizawa explained during an interview that the setting of the game is intended to act as a social commentary for modern society, with the game's imprisonment system being used as a comparison with government taxation imposed on a country's citizens, a system that individuals taking part within may often find unreasonable. CD cover of Super Contribution Propaganda Music Collection, depicting (from left to right) Opti, Connie and Panna. Two music videos were released on to promote the game prior to its release, featuring the original songs 'Let's Contribute: Imprisonment of Love for 1,000,000 years' ( Let's貢献 ~恋の懲役は1,000,000年~) performed by, and, and 'Panopticon Songs of Labor No.1' ( パノプティコン労働歌 第一) performed. The songs are sung by a fictional in-universe known as the 'Propaganda Idols', who are tasked with spreading government propaganda to the masses and keeping the population under control. A third promotional song, a cover of the song 'Nananana' ( ナナナナ) performed by Sora Amamiya and arranged by Kemmei Adachi alongside Oppiroge P, surfaced on the day the game was released in Japan.

The final in-character solo track by Shiina Natsukawa, titled 'Ibara Lullaby' ( イバラララバイ), was introduced on August 1, 2014 following the game's first major update. The original game soundtrack was released in Japan on July 23, 2014, and features three CDs covering 46 music tracks. A music CD titled 'Contribution Girls: Super Contribution Propaganda Music Collection' ( 貢献Girls:『超貢献推進楽曲集』) featuring four promotional songs for the game sung by the fictional propaganda idols Panna, Opti and Connie was sold by Sony Computer Entertainment Japan Asia at 86 on August 15, 2014.

A spinoff novelisation written by Masachika Kobayashi and illustrated by Kei Watanabe and Erika Ide was announced under the title Freedom Wars: Blue Thorn of Prison ( フリーダムウォーズ 牢獄のアオイバラ), and began serialisation on August 28, 2014. Reception Reception Aggregate score Aggregator Score 73/100 Review scores Publication Score 8/10 35/40 8/10 Freedom Wars received Mixed or average reviews according to aggregator Metacritic. The game sold 188,888 physical retail copies within the first week of release in Japan, taking first place within the Japanese software sales rankings for that particular week, and maintaining the top charting position for the first two weeks in a row due to continued high sales during the following week immediately after. During its opening week, the game sold through approximately 80-100% of its initial shipment.

Freedom Wars was also the most purchased digital download game from the Japanese region PlayStation Store within the first two weeks following release. The game sold 35,000 digital copies within the first month in Japan, adding up to a total of approximately 300,000 digital and physical copies.

Freedom Wars marks one of the highest openings of a new first-party Sony Computer Entertainment intellectual property in Japan, and is the second highest opening PS Vita title behind and ahead of both and. According to, Japanese retailers state that the primary demographic of customers purchasing the game were students, and that platform penetration of the Vita slightly increased amongst that particular audience. Gave Freedom Wars a review score of 35/40. 4gamer notes in their play trial that the game provides tightly packed content with plenty of customisation options. A review by Inside from Japan praised the game for its graphical and overall performance, in addition to the amount of detail placed into the game, however did find that enemy infantry often seemed overpowered during higher missions, raising the difficulty level of the game during these later stages. It has a score of 73% on Metacritic. Called Freedom Wars the biggest PS Vita release in 2014.

's Colin Moriarty writes that the game features plenty of content to keep the player occupied, and never forces them to play alone or online, allowing the player to choose their own pace progressing through the game. Rated the game 3.5 out of 5, describing it as a solid action RPG with good premise and deep themes, albeit feeling repetitive at times. PlayStation Universe gave Freedom Wars an 8.5/10 score, noting that the narrative and customisation were positive aspects, even though the endgame relies on a large amount of grinding. PS Nation notes that the singleplayer and multiplayer modes are enjoyable overall, and that the game plays well on a device, giving a score of 9/10.

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Archived from on 2014-08-01. Retrieved July 4, 2014.

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Retrieved June 11, 2014. ^ Craft weapons possessing original abilities! Freedom Wars play impression of healing and protective support actions using the 'thorn'.

Gamer (in Japanese). June 27, 2014.

Retrieved June 28, 2014. March 18, 2014. Retrieved March 20, 2014. Freedom Wars to be sold on June 26, information regarding the characters Elfride and Carlos publicly released.

巴哈姆特 (in Chinese). March 31, 2014. Retrieved April 12, 2014. ^ New PS Vita co-op title 'Freedom Wars' gets favourable reviews. NetEase (in Chinese). June 30, 2014.

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The PS Vita's most anticipated title! Freedom Wars detailed gameplay review.

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Free

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Patch

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PlayStation®Vita exclusive multiplayer action game 'Freedom Wars' traditional Chinese version to be sold on August 7! Limited Asian 'Collector's Edition' to also be released!. PlayStation Taiwan (in Chinese). July 8, 2014. From the original on 2016-03-07.

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Freedom Wars update containing Tenbatsu and balance fixes arrives! Tenbatsu available for a limited time. インサイド (in Japanese).

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From the original on August 1, 2014. Retrieved August 1, 2014. Distribution starts for update version 1.20 in Freedom Wars, adding the new elements of PvP, Ideology War, et cetera. 4gamer (in Japanese).

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(in Japanese). June 2, 2014. Retrieved June 3, 2014.

The unit name of Freedom Wars' propaganda idols finalised! An intracerebral loop that does not stop in your head, Connie's (CV: Momo Asakura) solo song released!.

(in Japanese). June 12, 2014. Retrieved June 12, 2014. The solo song by Opti (CV: Sora Amamiya) of 'Contribution Girls', the Freedom Wars propaganda idols, is a cover of Kagamine Rin's tune.

(in Japanese). June 26, 2014. Retrieved June 26, 2014. Third Freedom Wars 'Contribution Girls' solo music project!

Panna's (CV: Shiina Natsukawa) solo released!. (in Japanese). August 2, 2014.

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Akb48 Psp Game English Patch

Freedom Wars limited batch items for sale at Comic Market 86 announced. 4gamer (in Japanese). July 31, 2014. Retrieved August 1, 2014. Freedom Wars novelisation and online serialisation confirmed! New story covering the prison city-state Panopticon's central institution 'history compilation room' described!. (in Japanese).

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From the original on 2014-08-01. Retrieved June 17, 2014. Surprisingly dystopian: Our play video introduction to the protagonist's million year penal servitude fighting for the sake of liberty in Freedom Wars. 4gamer (in Japanese).

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(in Japanese).