F1 Challenge 99-02 Tracks

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  1. F1 Challenge 99 02
  2. F1 Challenge 99-02 Update

Here, you can find the F1C developer's toolbox ─downloadable through MEGA and Mediafire─, links from the past and from the present, car packs, track packs, all download sections that ever existed in F1C, tutorials, other repositories, exclusive websites, stuff about other sim-racing games, developer sections, scientific articles about F1 Challenge '99-'02, other communities (from F1C and other sim-racing platform games), graphic card setup optimizations and much more! As (maybe) you can perceive, my aim with this webpage is to make a Bible attempt about all contributions and mods released for F1 Challenge '99-'02. As for me, in my times as an active modder, I did my best to keep this community alive and being ethic with the stuff I personally did, optimized and shared, as well as being inclusive with new players. Actually I am retired, but my principles are the same. Moreover, albeit I am not active anymore, this page is going to be updated from time to time. This blog is not an ask me anything section, as well as not a place where you questions about modding and/or gameplay are going to be solved. If you have come here with that purpose, I suggest you to go to the F1C communities section, and ask your doubt(s) in any of them ( Wookey F1C Forum, F1 Challenge VB or Constrictor Modding Team are good choices.

With that said, let's get down to business. I present you the developer toolbox, with more than 90 applications, having most of them tutorials, online (internet) and offline (saved webpages, PDFs, etc.). The F1 Challenge '99-'02 developer toolbox have everything you need about modding in F1C. The rest is about learning a lot, solving your issues asking to other members in the community and testing a lot by dint of debugging again and again. F1 Challenge '99-'02 developer toolbox version 4 (including lots of tutorials in PDF format): MEGA: MEDIAFIRE: WARNING: DELETE YOUR PREVIOUS DEVELOPER TOOLBOX IF YOU ARE GOING TO DOWNLOAD THIS ONE!

F1 Challenge 99 02

With this package of contents, any of can help to contribute to the F1C community and share improvements (improved AIW's, circuits, release of add-ons, optimize stuff, etc.), if you want. You can even convert tracks and racing cars from other racing simulation platforms (mostly from rFactor 1.) If you are going to convert any stuff for public and/or free use, please never forget to ask for permission to their original authors. You can read the politics of permission obtainment in this page, in the final part of this post. Start messing around with any of the application that you want to use for your own purposes in F1 Challenge '99-'02!. (ISI official forum. (Free track; Build your own TrackIR for less than $30!

F1 Challenge 99-02 Tracks

Do it yourself tutorial. Includes TIRViews.dll file. Video by Deja Drew).

(Virtual Reality HMD Head mounted Displays - VFX3D. You need to install version 2.6 or later). (TrackIR software). (TrackIR is compatible with F1 Challenge 99-02, but only yaw and pitch works). (FreeTrack software official website.

Is the only software which F1C is compatible for playing in Virtual Reality). (All in one pack, including video by Deja Drew).

IR Track V4 and V5 works perfectly with F1 Challenge 99-02, but you need to tweak some options, install IR Track drivers recommended by the manufacturer, and activate in your Player file the following parameter. The official Policy for publishing content from other authors and/or converted from the work of others in any F1C community should be: 1) Convert cars and/or tracks for yourself (from rFactor2, Grand Prix Legends, Automobilista, rFactor, Grand Prix 4, GTR2, Assetto Corsa, Nascar Thunder 2004, etc.), and test them thoroughly to debug until all errors are fixed. If you are stuck, feel free to ask for some help in this forum. Get the F1C developer's toolbox (and everything you need for playing and updating the game) here: 2) Include EVERYTHING you know about the origin of the vehicle/track in a readme.txt file. Take your time to investigate who is (or who are) the original creator(s) of the car/circuit you decided to put work, and give special attention when reading the credits file(s.) Respect the original work of other authors and give them their deserved credit is a must. Do not pretend you build from scratch if it is not true. 3) Ask for permission to the author(s) if there is any e-mail available (or account in other forums like DrivingItalia, ISI Forums, NoGripRacing, RaceDepartment, rFactorCentral, Sim Racing Mirror Zone, etc.) The original product must have at least one year of existence in Internet in order to do any activity related to conversion and public share.

Download

F1 Challenge 99-02 Update

Otherwise, do not publish anything.